THE SUNOBOO!!

  Operation explanation

★Title screen★

When the decision key is pushed with a cross key according to 「スタート」, the game is started.

When 「スコア」 is chosen, the ranking of the current score is displayed.
It returns to the title with the decision key.

When 「ネットランキング」 is chosen, the highest score is displayed to the sending net ranking in the net.
It returns to the title with the decision key.


★Snowboard screen★

Decision key or 0 and 5 keys

It jumps.
The animal and the valley can be exceeded in the jump.
It is not possible to jump over the tree and the forest.
The bonus is generated by leaping over an obstacle.

↑ Key or two keys

It decelerates.
The penalty is generated by the deceleration.

↓ Key or eight keys

It accelerates.
The bonus is generated when accelerating to MAX.

←→ key or 4.6 keys

It moves right and left.
The bonus is generated by avoiding the obstacle in the very limit.
If it hits the obstacle, the penalty is generated.


★Shop screen★

It is possible to shop, and to equip it.
The thing to be bought with an upper and lower key or 2.8 keys is selected.
It is possible to buy, and to equip it with the decision key.
The thing bought once becomes it , saying that "Bought it".
Equipment can be substituted by clicking the bought item.

★of method of registering ranking★

After it plays, a mileage and this reward, etc. are paid.
After the reward screen when the mileage [rankuin]s it
The ranking screen comes out.
When it returns to the title when the ranking is 1st place
"Do you register to the net ranking?"
..can registration because of going out by pushing "It is"..

★Installation panel explanation★

Jumping venue

Some speeds improve when touching, and the distance is added compulsorily by 50M.
However, it is necessary to note it because it is not understood what there is in the fall point by you.

Speedup panel

The speed goes up rapidly if it touches.

Down of speed panel

The speed becomes half if it touches.

Tree

The speed becomes half if hitting, and it eats damage.

Cliff

It is an instant death spot that comes out at intervals of roughly 100m.
It dies by one when falling.
The cliff can be invalidated by buying a certain item.
If it is possible to cross the bridge, it scores high.
The thing avoided because of the jump can be done.

Rabbit

It appears from the hole on the way.
Damage changes depending on the hit speed.

Deer?

It goes out of the right and left.
Damage changes depending on the hit speed.

Naumann elephant

It is obstructive existence that comes out at 150M roughly intervals.
It eats the penalty the hit.

It returns to the game introduction screen.